Championship Lode Runner
1985 video game

Championship Lode Runner is a sequel to the 1983 puzzle-platform game Lode Runner. It was released in 1984 for the Apple II, Commodore 64, and IBM PC (as a self-booting disk), then ported to the Atari 8-bit computers, Famicom, SG-1000, and MSX. While very similar to Lode Runner, Championship Lode Runner features levels that are much more difficult. Unlike the original, it does not include a level editor.
Gameplay
The object of the game is to pick up all the gold pieces (which appear as piles of gold) and get them to the top. Enemies must be overcome using non-violent methods. Bumping into enemies costs the player a life and all of their gold pieces. The game includes 50 levels which must be completed in proper sequential order. While games can be saved, the player automatically loses a life for restoring the game.
Unlike the original Lode Runner game, Championship Lode Runner did not come with a level editor. Many of the levels made for this game were designed using the built-in level editor from the original game.
Begin with the source’s own compact description: “Championship Lode Runner” is 1985 video game. The dossier treats that line as a proposition to test through Championship, Lode and Runner, not as a finished interpretation.
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Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Apr 17, 2026. The linked authority identifier is Q5070123. 1 of 1 selected statements include explicit references; 1 carry qualifiers and 0 use preferred rank. The first chronological checks are 1983, 1984 and 1000.
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This entry incorporates text from “Championship Lode Runner” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.