The Labyrinth of Time
1993 video game

The Labyrinth of Time is a graphic adventure video game published by Electronic Arts for MS-DOS, Amiga CD32, and Classic Mac OS in 1993. It was created by Terra Nova Development, a team composed of Bradley W. Schenck and Michal Todorovic. The game was intended to be the first in a series, but its reception very mixed and no further games were produced.
The Labyrinth of Time was re-released for Windows, OS X, and Linux in 2004, then iPhone and iPod Touch in 2009, by The Wyrmkeep Entertainment Co. in collaboration with the original developers.
Plot
The story of The Labyrinth of Time is loosely based on Greek mythology. The game begins during the player's commute home from work. While aboard the subway, the player and their train car are suddenly sucked into an alternate dimension. An illusion in the form of the mythological character Daedalus explains that King Minos has forced him to oversee the construction of a labyrinth that spans the space-time continuum. Upon its construction, King Minos will invade and conquer all times and places with his supernatural powers.
Begin with the source’s own compact description: “The Labyrinth of Time” is 1993 video game. The dossier treats that line as a proposition to test through Labyrinth, Time and video, not as a finished interpretation.
Why this record matters
The phrase “1993 video game” supplies a clear boundary for inquiry. It also exposes the unanswered questions: who defined that boundary, when it became stable and which sources sit outside it.
Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Aug 24, 2026. The linked authority identifier is Q7745063. 2 of 2 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 1993, 2004 and 2009.
A concise general-reference account can conceal disagreements about scope, terminology or the weight assigned to individual sources. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.
How to read it
Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.
- Subject orientation
- Search vocabulary
- Locating named sources
The closest primary source, responsible institution and strongest cited specialist reference.
Three-step research path
- Establish the record: confirm the title “The Labyrinth of Time”, its source revision and the description used here.
- Expand the search: follow The Labyrinth of Time primary sources, The Labyrinth of Time archive and Labyrinth research across catalogues and specialist indexes.
- Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.
Questions for further research
- Which source most directly establishes the central claim about “The Labyrinth of Time”?
- What terminology or title could unlock a more precise catalogue search?
- Which cited source is closest to the event, object or claim?
Search terms from this dossier
This entry incorporates text from “The Labyrinth of Time” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.