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The Sandbox (company)

American video game developer

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionAug 26, 2026
Entity authorityQ123554381
Source-derived summary

TSB Gaming (formerly known as Pixowl), doing business and commonly known as The Sandbox, is a metaverse platform developer. Founded in 2011, the company is now a subsidiary of the Hong Kong-based Animoca Brands. The company's chief product is The Sandbox, a 3D blockchain game platform released in 2021 as a sequel to the 2D world-building mobile game developed by the company in 2012.

The Sandbox is free-to-play, with in-game purchases available through an Ethereum-based cryptocurrency called SAND.

History

Early mobile games

The Sandbox was founded as Pixowl in May 2011 by game designer Adrien Duermaël and entrepreneurs Arthur Madrid and Sébastien Borget. The year before, with his wife Laurel Duermaël, a comic book illustrator, Duermaël had created Doodle Grub, a simple game that utilizes accelerometers in smartphones to allow the user to direct a snake-like character in the gameplay by tilting the phone. Pixowl was founded to develop new games and manage updates for Doodle Grub which had garnered more than 3 million users and 200,000 active daily players by August 2011.

In 2012, the company released The Sandbox, a world building mobile video game in which the user can create a "universe" that fits on a single screen using "elements" such as trees, fire, water and mud to achieve the increasingly complex objectives presented as levels in the gameplay. By August 2012, the company had a branch in Buenos Aires and was headquartered in San Francisco. Its products included iOS and Android games in 15 languages. The company also raised $1.2 million in seed funding on AngelList from investors 500 Startups, Kima Ventures, Ax Ventures' Pymar Fund, Martín Varsavsky, Fabrice Grinda and Joshua Chodniewicz.

Editorial summary

This brief starts where responsible research should: with the source description of “The Sandbox (company)” as american video game developer. Everything that follows is an evidence route, not borrowed authority.

Editorial reviewA practical starting point whose main value is the path it opens into stronger specialist and primary sources. The current lead gives the account dated anchors—2011, 2021, 2012—that can be checked directly. The selected authority fields contribute no independent date. The account is most persuasive where Sandbox, company and American can be independently traced.
Editorial analysis

Why this record matters

The subject matters to the general reference register because the source frames it as american video game developer. Its deeper value depends on whether names, dates, institutions and citations support that framing.

Evidence profile

Named sources, stable identifiers and responsible institutions provide the strongest route from overview to verifiable evidence. The source revision retrieved here is dated Aug 26, 2026. The linked authority identifier is Q123554381. None of the 0 selected statements returned an explicit reference. The first chronological checks are 2011, 2021 and 2012.

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Source & attribution

This entry incorporates text from The Sandbox (company)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.