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Tak 2: The Staff of Dreams

2004 video game

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Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionJul 31, 2026
Entity authorityQ7676937 ↗
Source-derived summary

Tak 2: The Staff of Dreams is a 2004 platform video game developed by Avalanche Software and published by THQ for the GameCube, Game Boy Advance, PlayStation 2 and Xbox. It is the sequel to Tak and the Power of Juju and the second installment of the Tak and the Power of Juju series. The PS2 version was released via the PlayStation Network as a "PS2 Classic" in November 2011 but it was later taken off the store due to THQ's bankruptcy in 2013.

Gameplay

The gameplay is almost identical to the first game, with differences being that Tak's weapon is not always on hand, and that mana is represented by a meter and not a feather count. Tak gets aid from animals, a number of which did not appear in the first game. In this game, Tak's juju magic is triggered by holding down one button and pressing combos of other buttons. Tak also earns juju powers gradually throughout the game instead of having to seek them out.

Plot

Following the events of the first game, Tak is trapped in the Dream World for sixteen days as Jibolba and Lok ponder how to awaken him. The Dream Juju tells Tak that he must fight the Dream Guardian and retrieve the Staff of Dreams to escape the Dream World.

During his quest, Tak periodically escapes the Dream World via rifts, enabling Jibolba to accompany him.

Editorial summary

This brief starts where responsible research should: with the source description of “Tak 2: The Staff of Dreams” as 2004 video game. Everything that follows is an evidence route, not borrowed authority.

Editorial reviewA practical starting point whose main value is the path it opens into stronger specialist and primary sources. The current lead gives the account dated anchors—2004, 2011, 2013—that can be checked directly. The linked authority record independently contributes the date 2004-10-11. The account is most persuasive where Staff, Dreams and video can be independently traced.
Editorial analysis

Why this record matters

The subject matters to the general reference register because the source frames it as 2004 video game. Its deeper value depends on whether names, dates, institutions and citations support that framing.

Evidence profile

Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Jul 31, 2026. The linked authority identifier is Q7676937. 1 of 1 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 2004, 2011 and 2013.

Critical limits

A concise general-reference account can conceal disagreements about scope, terminology or the weight assigned to individual sources. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

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Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

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Source & attribution

This entry incorporates text from “Tak 2: The Staff of Dreams” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.