Split screen (computing)
computer display technique

Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into non-overlapping adjacent parts, typically as two or four rectangular areas. This allows for the simultaneous presentation of (usually) related graphical and textual information on a computer display. TV sports adopted this presentation methodology in the 1960s for instant replay.
Non-dynamic split screens differ from windowing systems in that the latter allowed overlapping and freely movable parts of the screen (the "windows") to present both related and unrelated application data to the user. In contrast, split-screen views are strictly limited to fixed positions.
The split screen technique can also be used to run two instances of an application, potentially allowing another user to interact with the second instance.
In operating systems
Split screen modes are used by mobile operating systems to enable computer multitasking similar to the window interface present in desktop operating systems. Android supports split screen view of two apps natively on all devices, while certain devices, such as Samsung Galaxy Z TriFold, support three sumultaneous views. Split screen functionality is not supported on iOS, but a similar feature called Split View is present in iPadOS, first introduced in 2015 with the first generation of iPad Pro.
In video games
The split screen feature is commonly used in non-networked, also known as couch co-op, video games with multiplayer options.
“Split screen (computing)” enters the record as computer display technique. Crown Archives preserves that source wording while asking what Split, screen and computing can confirm, complicate or overturn.
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