Tom Clancy's Splinter Cell: Conviction
2010 action-adventure stealth video game

Tom Clancy's Splinter Cell: Conviction is a 2010 action-adventure stealth game developed by Ubisoft Montreal and co-published by Microsoft Game Studios and Ubisoft. The game is a sequel to Splinter Cell: Double Agent and part of the Splinter Cell series. Key members of the Tom Clancy's Rainbow Six: Vegas team, such as creative director Maxime Béland worked on the game. It released for Windows and Xbox 360 in April 2010. Gameloft released a handheld version for Apple's iOS in May/July 2010. There are also versions available for Android, Windows Phone, and Bada, as well as a side-scrolling 2D version for mobile phones.
Splinter Cell: Conviction received positive reviews from critics. They praised its gameplay, art direction, and narrative, although there was criticism on the short length of the campaign, and departure from the stealth genre compared to previous titles. The game had sold 1.9 million units by July 2010. A sequel, titled Blacklist, released in 2013.
Begin with the source’s own compact description: “Tom Clancy's Splinter Cell: Conviction” is 2010 action-adventure stealth video game. The dossier treats that line as a proposition to test through Clancy's, Splinter and Cell, not as a finished interpretation.
Why this record matters
The phrase “2010 action-adventure stealth video game” supplies a clear boundary for inquiry. It also exposes the unanswered questions: who defined that boundary, when it became stable and which sources sit outside it.
Named sources, stable identifiers and responsible institutions provide the strongest route from overview to verifiable evidence. The source revision retrieved here is dated Sep 20, 2026. The linked authority identifier is Q907508. 2 of 2 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 2010 and 2013.
The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The source lead contains qualifying language; that uncertainty should survive quotation, summary and reuse. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.
How to read it
Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.
- Subject orientation
- Search vocabulary
- Locating named sources
The closest primary source, responsible institution and strongest cited specialist reference.
Three-step research path
- Establish the record: confirm the title “Tom Clancy's Splinter Cell: Conviction”, its source revision and the description used here.
- Expand the search: follow Tom Clancy's Splinter Cell: Conviction primary sources, Tom Clancy's Splinter Cell: Conviction archive and Clancy's research across catalogues and specialist indexes.
- Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.
Questions for further research
- Which source most directly establishes the central claim about “Tom Clancy's Splinter Cell: Conviction”?
- What terminology or title could unlock a more precise catalogue search?
- Which cited source is closest to the event, object or claim?
Search terms from this dossier
This entry incorporates text from “Tom Clancy's Splinter Cell: Conviction” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.