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Stealth game

video game genre

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionAug 21, 2026
Entity authorityQ858523 ↗
Source-derived summary

A stealth game is a type of video game in which the player primarily uses stealth to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, but rewarding the player for greater use of stealth. The genre has employed espionage, counter-terrorism, and rogue themes, with protagonists that are special forces operatives, special agents, secret agents, thieves, ninjas, or assassins. Some games have also combined stealth elements with other genres, such as first-person shooters and also platformers.

Elements of "stealth" gameplay, by way of avoiding confrontation with enemies, can be attributed to a diverse range of games, including Pac-Man (1980). Early maze games have been credited with spawning the genre, including Manbiki Shounen (1979), Lupin III (1980), Castle Wolfenstein (1981), 005 (1981), and Metal Gear (1987). The genre became a mainstream success in 1998, with Tenchu: Stealth Assassins, Metal Gear Solid, and Thief: The Dark Project. They were followed by later releases, like Hitman and Tom Clancy's Splinter Cell.

Definition

Unlike most action games, stealth games challenge the player to avoid alerting enemies altogether.

Editorial summary

Begin with the source’s own compact description: “Stealth game” is video game genre. The dossier treats that line as a proposition to test through Stealth, game and video, not as a finished interpretation.

Editorial reviewA dependable orientation record for establishing vocabulary, names and a first evidence trail. The current lead gives the account dated anchors—1980, 1979, 1981, 1987—that can be checked directly. The selected authority fields contribute no independent date. For this dossier, Stealth, game and video is the immediate research focus.
Editorial analysis

Why this record matters

The phrase “video game genre” supplies a clear boundary for inquiry. It also exposes the unanswered questions: who defined that boundary, when it became stable and which sources sit outside it.

Evidence profile

Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Aug 21, 2026. The linked authority identifier is Q858523. None of the 0 selected statements returned an explicit reference. The first chronological checks are 1980, 1979, 1981 and 1987.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

Best used for
  • Subject orientation
  • Search vocabulary
  • Locating named sources
Verify next

The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “Stealth game”, its source revision and the description used here.
  2. Expand the search: follow Stealth game primary sources, Stealth game archive and Stealth research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

  1. Which source most directly establishes the central claim about “Stealth game”?
  2. Which cited source is closest to the event, object or claim?
  3. What terminology or title could unlock a more precise catalogue search?
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Source & attribution

This entry incorporates text from “Stealth game” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.