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GSC Game World

Ukrainian video game developer

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionJul 22, 2026
Entity authorityQ1425861 ↗
Source-derived summary

GSC Game World is a Ukrainian video game developer based in Kyiv with a second temporary office in Prague. Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the Cossacks and S.T.A.L.K.E.R. series of games. GSC Game World was the first company in Ukraine to localize PC games to the Russian language. In 2002, it became a publishing house, GSC World Publishing.

History

Founding and early activity

The company was founded in 1995 by Sergiy Grygorovych (Ukrainian: Сергій Костянтинович Григорович, romanized: Serhiy Kostyantynovych Hryhorovych), who became chief executive officer (CEO). He came up with the company name and emblem in 1993, aged 15. "GSC" are the initials of his name in the transliteration "Grygorovych Sergiy Constantinovich". Later Grygorovych explained this decision:

My father used to say that you have to devote your life to making a name for yourself so that later there would be something to be proud of. And so I used my initials to name the company.

By 1996, the company employed fifteen people in a two-room apartment.

Editorial summary

“GSC Game World” enters the record as ukrainian video game developer. Crown Archives preserves that source wording while asking what Game, World and Ukrainian can confirm, complicate or overturn.

Editorial reviewA dependable orientation record for establishing vocabulary, names and a first evidence trail. The current lead gives the account dated anchors—1995, 2002, 1993, 1996—that can be checked directly. The authority record carries competing date values—1995, 2014—which should remain separate until their references and qualifiers are resolved. Its strongest next move is a source search built around Game, World and Ukrainian.
Editorial analysis

Why this record matters

“GSC Game World” is worth following because a concise public description often conceals a longer documentary argument. Here, Game, World and Ukrainian provides the most credible route into that argument.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Jul 22, 2026. The linked authority identifier is Q1425861. VIAF identifies the subject as 150322445. 3 of 4 selected statements include explicit references; 2 carry qualifiers and 0 use preferred rank. The first chronological checks are 1995, 2002, 1993 and 1996.

Critical limits

Overview language is designed for orientation and should not be treated as a substitute for the evidence cited beneath it. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

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  • Search vocabulary
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  2. Expand the search: follow GSC Game World primary sources, GSC Game World archive and Game research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

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Source & attribution

This entry incorporates text from “GSC Game World” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.