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Super Mario Bros. speedrunning

act of beating the 1985 video game quickly

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Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 22, 2026
Entity authorityQ139570718
Source-derived summary

Super Mario Bros., a 1985 platform game released for the Nintendo Entertainment System, is a popular game in speedrunning. It has seen a consistently high level of attention since 2010, when American speedrunner Andrew Gardikis, also known as andrewg, beat the game in under five minutes for the first time. It is one of the most optimized games in speedrunning. The current world record of 4:54.332, set by American speedrunner Niftski on August 13, 2026, is four frames (67 milliseconds) off what is believed to be a theoretically perfect run of 4:54.265.

Speedrunners use a number of advanced techniques and glitches to improve their performance and achieve new personal bests. These techniques, including wrong warps and the flagpole glitch, have become more effective over time thanks to collaboration among a community of speedrunners and glitch hunters. The activity is not regulated by a formal organization but is instead moderated by a team of volunteers from the community. Top speedrunners often stream attempts to achieve personal bests live on Twitch. Notable former world record holders include andrewg, darbian, and Kosmic.

History

Early competition

The earliest recorded speedrun of Super Mario Bros.

Editorial summary

This brief starts where responsible research should: with the source description of “Super Mario Bros. speedrunning” as act of beating the 1985 video game quickly. Everything that follows is an evidence route, not borrowed authority.

Editorial reviewA practical starting point whose main value is the path it opens into stronger specialist and primary sources. The current lead gives the account dated anchors—1985, 2010, 2026—that can be checked directly. The selected authority fields contribute no independent date. The account is most persuasive where Super, Mario and Bros can be independently traced.
Editorial analysis

Why this record matters

The subject matters to the general reference register because the source frames it as act of beating the 1985 video game quickly. Its deeper value depends on whether names, dates, institutions and citations support that framing.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Sep 22, 2026. The linked authority identifier is Q139570718. The first chronological checks are 1985, 2010 and 2026.

Critical limits

Overview language is designed for orientation and should not be treated as a substitute for the evidence cited beneath it. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

Best used for
  • Subject orientation
  • Search vocabulary
  • Locating named sources
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The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “Super Mario Bros. speedrunning”, its source revision and the description used here.
  2. Expand the search: follow Super Mario Bros. speedrunning primary sources, Super Mario Bros. speedrunning archive and Super research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

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Source & attribution

This entry incorporates text from Super Mario Bros. speedrunning” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.