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Racquetball (video game)

1981 video game

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 1, 2026
Entity authorityQ6096045 ↗
Source-derived summary

Racquetball is 1982 sports video game created by Ed Salvo for the Atari 2600 as a simulation of the sport of racquetball. It was published by Games by Apollo with music composed by sound engineer Byron Parks. One or two players complete to keep a ball in play inside an indoor court where the ball is free to move in three dimension and bounce off walls and ceilings. The ball casts shadows which are used to help players understand the game's three dimensional perspective. Contemporary critics were highly critical of the game, considering it to be too difficult to complete volleys and finding the perspective and shadows to be confusing and disorientating.

Gameplay

Each game begins with a brief animation of two players entering the court and shaking hands before engaging in a game of racquetball. Players can move both left and right and up and down the court to attempt to hit the ball. The action button is used to serve the ball but only body contact is necessary to keep a volley going. The ball moves around in three-dimensional space and will bounce off of the walls and ceiling of the court. Shadows appear on the walls, ceilings and floors that help players orient the exact position of the ball in 3D space.

Editorial summary

“Racquetball (video game)” enters the record as 1981 video game. Crown Archives preserves that source wording while asking what Racquetball, video and game can confirm, complicate or overturn.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—1982—that can be checked directly. The linked authority record independently contributes the date 1981. Its strongest next move is a source search built around Racquetball, video and game.
Editorial analysis

Why this record matters

“Racquetball (video game)” is worth following because a concise public description often conceals a longer documentary argument. Here, Racquetball, video and game provides the most credible route into that argument.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Sep 1, 2026. The linked authority identifier is Q6096045. 1 of 1 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 1982.

Critical limits

A concise general-reference account can conceal disagreements about scope, terminology or the weight assigned to individual sources. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

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Source & attribution

This entry incorporates text from “Racquetball (video game)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.