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The Lost Vikings

1993 video game developed by Interplay Entertainment

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 25, 2026
Entity authorityQ1052386 ↗
Source-derived summary

The Lost Vikings is a 1993 puzzle-platform game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay Productions. In the game, the player controls three separate vikings with different abilities. The three vikings must work together to finish each level and find their way back home.

The game was initially released for the Super NES, then subsequently released for the Amiga, Amiga CD32, MS-DOS, and Mega Drive/Genesis. A sequel, The Lost Vikings 2, was released in 1997.

Blizzard re-released The Lost Vikings for the Game Boy Advance in 2003 and for Battle.net in 2014. In 2021, the game was re-released for Nintendo Switch, PlayStation 4, Windows, and Xbox One as part of the Blizzard Arcade Collection.

Plot

Three Vikings—Erik the Swift, Baleog the Fierce, and Olaf the Stout—get kidnapped by Tomator, emperor of the alien Croutonian empire, for an inter-galactic zoo. They are able to escape the ship, but get lost in various periods of time. They must traverse various bizarre locations, and eventually confront and defeat Tomator, to find their way home.

Editorial summary

The public source identifies “The Lost Vikings” as 1993 video game developed by Interplay Entertainment. This brief keeps that definition visible, then builds a research path around Lost, Vikings and video.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—1993, 1997, 2003, 2014—that can be checked directly. The authority record carries competing date values—1993-04-29, 1993—which should remain separate until their references and qualifiers are resolved. Its value is orientation rather than verdict, with Lost, Vikings and video providing the first useful test.
Editorial analysis

Why this record matters

A short description can identify a subject without explaining its stakes. For “The Lost Vikings”, the useful work is to connect “1993 video game developed by Interplay Entertainment” to the records capable of establishing context and consequence.

Evidence profile

Named sources, stable identifiers and responsible institutions provide the strongest route from overview to verifiable evidence. The source revision retrieved here is dated Sep 25, 2026. The linked authority identifier is Q1052386. None of the 2 selected statements returned an explicit reference. The first chronological checks are 1993, 1997, 2003 and 2014.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

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  1. Establish the record: confirm the title “The Lost Vikings”, its source revision and the description used here.
  2. Expand the search: follow The Lost Vikings primary sources, The Lost Vikings archive and Lost research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

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Source & attribution

This entry incorporates text from “The Lost Vikings” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.