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OG (esports)

professional esports organisation

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionAug 22, 2026
Entity authorityQ25223187
Source-derived summary

OG (also referred as OG Esports) is a professional esports organisation based in Europe and Southeast Asia. Formed in 2015, they are best known for their Dota 2 team who won The International 2018 and 2019 tournaments. They also have teams in Counter-Strike 2, Rocket League and Honor of Kings.

History

Dota 2

Foundation and early success (2015–2017)

OG was founded as "(monkey) Business" by players Tal "Fly" Aizik and Johan "N0tail" Sundstein, who were former Team Secret players, along with David "MoonMeander" Tan, Fritz "Frtz" DG, and Andreas "Cr1t-" Nielsen in August 2015. Soon after a dominating run through the European qualifiers for the Frankfurt Major, they adopted the moniker OG. They went on to win the inaugural Dota 2 Major Championship in Frankfurt in November 2015, earning US$1 million in prize money. Despite placing in the bottom half of the next Major in Shanghai in March 2016, the team would rebound and take first place at the Manila Major in June 2016, becoming the first team to repeat as champions of a Valve sponsored Dota 2 tournament.

OG entered The International 2016 as one of the favourites after earning a direct invite, but ended up finishing 9-12th out of 16 teams. In August 2016, MoonMeander, Miracle-, and Cr1t- left the team, with Gustav "s4" Magnusson, Anathan "ana" Pham, and Jesse "JerAx" Vainikka replacing them. Despite the new roster, OG won the Boston Major in December 2016, giving them their third Dota 2 Major championship. For the first premier tournament following Boston, OG advanced to the grand finals of the Dota 2 Asia Championships in Shanghai, where they were swept in a best-of-five series against Invictus Gaming.

Editorial summary

“OG (esports)” enters the record as professional esports organisation. Crown Archives preserves that source wording while asking what esports, professional and organisation can confirm, complicate or overturn.

Editorial reviewA dependable orientation record for establishing vocabulary, names and a first evidence trail. The current lead gives the account dated anchors—2015, 2018, 2019, 2017—that can be checked directly. The linked authority record independently contributes the date 2015-10-31. Its strongest next move is a source search built around esports, professional and organisation.
Editorial analysis

Why this record matters

“OG (esports)” is worth following because a concise public description often conceals a longer documentary argument. Here, esports, professional and organisation provides the most credible route into that argument.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Aug 22, 2026. The linked authority identifier is Q25223187. 1 of 2 selected statements include explicit references; 1 carry qualifiers and 0 use preferred rank. The first chronological checks are 2015, 2018, 2019 and 2017.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

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  • Search vocabulary
  • Locating named sources
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The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “OG (esports)”, its source revision and the description used here.
  2. Expand the search: follow OG (esports) primary sources, OG (esports) archive and esports research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

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Source & attribution

This entry incorporates text from OG (esports)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.