NBA ShootOut (video game)
1996 video game

NBA ShootOut (Known as Total NBA '96 in Europe) is a 1996 basketball video game developed and published by Sony Computer Entertainment for the PlayStation. The cover features Sam Cassell of the Houston Rockets. It is the first video game to be developed internally at Sony Computer Entertainment Europe.
Gameplay
NBA ShootOut is a game which features polygon generated basketball players with motion-captured animation. The game features rosters from the 1995–96 NBA season.
The demo of the European version of the game, (Total NBA '96) also contains additional hidden characters not available in the final game.
Reception
NBA ShootOut was well received, with the Official UK PlayStation Magazine awarding 9/10 and a Starplayer award. They praised the motion capture and the playability. While he noted sometimes inaccurate controls and glitchy sound effects, Scary Larry of GamePro gave the game a strong recommendation, citing the roster of real players, realistic features, beautiful polygonal graphics, and fluid animation. He commented that the game is much more realistic than NBA Jam, but has an arcade mode to satisfy Jam enthusiasts.
The public source identifies “NBA ShootOut (video game)” as 1996 video game. This brief keeps that definition visible, then builds a research path around ShootOut, video and game.
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Named sources, stable identifiers and responsible institutions provide the strongest route from overview to verifiable evidence. The source revision retrieved here is dated Sep 26, 2025. The linked authority identifier is Q60785511. 1 of 1 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 1996 and 1995.
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This entry incorporates text from “NBA ShootOut (video game)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.