Minecraft (franchise)
media franchise

Minecraft is a media franchise developed from and centered around the video game of the same name. Developed by Mojang Studios and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of five video games, along with various books, merchandise, events, board games, and a theatrical film. Microsoft acquired Mojang AB in 2014, alongside the Minecraft game and its editions.
Minecraft
Minecraft is a 3D survival sandbox game developed by Mojang Studios and owned by Microsoft, spanning multiple platforms. It was first released by the independent video game designer Markus Persson in 2009, before giving the development to Jens Bergensten in 2011 after the game's full 1.0 update. The game has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game. Gameplay is in the first-person perspective, with the core gameplay modes being survival, in which players must acquire resources to build the world and maintain health (optionally with a "hardcore" limit, which deletes the world after the player dies); and creative, in which players have unlimited resources, no hunger and are able to fly. The game world is composed of voxels—cubes, commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava, which are arranged in a 3-dimensional grid. Gameplay revolves around picking up and placing these objects as the player pleases, while being able to move freely around the world.
Spin-off games
Minecraft: Story Mode
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014.
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