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Mercenaries 2: World in Flames

2008 video game

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionJul 24, 2026
Entity authorityQ1300159
Source-derived summary

Mercenaries 2: World in Flames is an action-adventure video game developed by Pandemic Studios and published by Electronic Arts for PlayStation 2, PlayStation 3, Xbox 360 and Windows. It is the sequel to 2005's Mercenaries: Playground of Destruction. The game is a third-person shooter with an open world, set in a fictionalized war-torn Venezuela. The game's primary objective is to assassinate the President of Venezuela whose betrayal of the protagonist mercenary acted as a stepping stone to their current position.

Following the closure of Pandemic Studios, EA announced in November 2009 that EA Los Angeles were working on a title known as Mercs Inc. The game was eventually canceled following the closure of Danger Close Games in 2013.

Gameplay

Most of the game's elements are inherited from its predecessor with the addition of new features. The game is set in an open-world map representing a fictionalized Venezuela featuring tropical landscapes mixed with urban zones, industrial sectors, military settlements and fishing villages scattered across the map. As the story progresses, the player gradually unlocks more sections of the map which can be explored.

The mercenary must complete missions for several factions in order to discover Solano's hideout and weaken its regime.

Editorial summary

The public source identifies “Mercenaries 2: World in Flames” as 2008 video game. This brief keeps that definition visible, then builds a research path around Mercenaries, World and Flames.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—2005, 2009, 2013—that can be checked directly. The linked authority record independently contributes the date 2008-08-31. Its value is orientation rather than verdict, with Mercenaries, World and Flames providing the first useful test.
Editorial analysis

Why this record matters

A short description can identify a subject without explaining its stakes. For “Mercenaries 2: World in Flames”, the useful work is to connect “2008 video game” to the records capable of establishing context and consequence.

Evidence profile

Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Jul 24, 2026. The linked authority identifier is Q1300159. 1 of 1 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 2005, 2009 and 2013.

Critical limits

Overview language is designed for orientation and should not be treated as a substitute for the evidence cited beneath it. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

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Source & attribution

This entry incorporates text from Mercenaries 2: World in Flames” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.