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Luminous Arc 2

2008 video game

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 18, 2026
Entity authorityQ3267335
Source-derived summary

Luminous Arc 2 is a tactical role-playing game developed by Imageepoch for the Nintendo DS, and published by Marvelous Entertainment in Japan on May 15, 2008, and by Atlus USA and Rising Star Games in North America and the PAL region respectively. It is the second game in the Luminous Arc series.

Gameplay

Luminous Arc 2 is a strategy role-playing game in which characters move across an isometric grid. Each character can be equipped with weapons, armor, items, and magical "Lapis" gemstones. Characters learn special skills by leveling up and are able to use a "Flash Drive" special attack upon attacking or defeating enemies. When a character's hit points reach zero, they are removed from battle, but can be revived.

Plot

In the Kingdom of Carnava, in an age when magic supports everyday life and civilization itself, peace is maintained by the queen's knights and the Rev Magic Association. Sixteen years before the game's story begins, monsters called Beast Fiends start to appear, destroying everything in their way. Mattias, leader of the Magic Association, uses the evil Demon Blade to try to seal the source of the fiends, but is sealed away himself by the elemental witches. At the time of the game setting, new Beast Fiends have been appearing, and the government overextends its forces trying to protect the entire kingdom.

Editorial summary

Begin with the source’s own compact description: “Luminous Arc 2” is 2008 video game. The dossier treats that line as a proposition to test through Luminous, video and game, not as a finished interpretation.

Editorial reviewA practical starting point whose main value is the path it opens into stronger specialist and primary sources. The current lead gives the account dated anchors—2008—that can be checked directly. The linked authority record independently contributes the date 2008-05-15. For this dossier, Luminous, video and game is the immediate research focus.
Editorial analysis

Why this record matters

The phrase “2008 video game” supplies a clear boundary for inquiry. It also exposes the unanswered questions: who defined that boundary, when it became stable and which sources sit outside it.

Evidence profile

Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Sep 18, 2026. The linked authority identifier is Q3267335. 1 of 1 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 2008.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The source lead contains qualifying language; that uncertainty should survive quotation, summary and reuse. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

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  2. Expand the search: follow Luminous Arc 2 primary sources, Luminous Arc 2 archive and Luminous research across catalogues and specialist indexes.
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Source & attribution

This entry incorporates text from Luminous Arc 2” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.