Live for Speed
2003 video game

Live for Speed (LFS) is a racing simulator developed by a three-person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen with its latest release in 2025. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars. Users can set personal bests which can then be uploaded to LFSWorld in hotlap mode, and take driving lessons in 'training' mode.
LFS is entirely distributed via the Internet. It can be downloaded and installed for free from the official website, but unlocking all of the content (and some features) requires purchasing a license. Without a license it functions as a content-limited demo without time restrictions, with only one track and three cars available.
Gameplay
LFS features input support for steering wheels, mice, keyboards, joysticks, and gamepads. It supports output to 2D and 3D including virtual reality headsets since June 2014.
Races can either be set to end at a certain number of laps, or be set to run for a certain length of time, as seen in endurance racing. There is support for refueling and tire changes in pit stops and mid-race adjustment of pit strategy.
The public source identifies “Live for Speed” as 2003 video game. This brief keeps that definition visible, then builds a research path around Live, Speed and video.
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This entry incorporates text from “Live for Speed” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.