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List of women in the video game industry

Wikimedia list article

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 7, 2026
Entity authorityQ22906470 ↗
Source-derived summary

This is a list of notable women in the video game industry.

A

Reine Abbas - Lebanese video game designer

Mabel Addis - Wrote the mainframe game The Sumerian Game (1964), becoming the first female video game designer.

Tina Amini - IGN editor-in-chief.

Anna Anthropy - American video game designer who has worked on multiple indie games such as Mighty Jill Off and is the game designer in residence at the DePaul University College of Computing and Digital Media.

B

Dona Bailey - American game programmer who, along with Ed Logg in 1981, created the arcade video game Centipede.

Laura Bailey - American voice actress.

Ellen Beeman - American fantasy and science fiction author, cofounder the industry group Women in Games International, and computer game designer/producer since the 1990s. Since 2014, she has been a faculty member at DigiPen Institute of Technology.

Debbie Bestwick - British entrepreneur, founder of Team17.

Amy Briggs - American video game implementor known for creating Plundered Hearts, an interactive fiction computer game published by Infocom in 1987.

Editorial summary

The public source identifies “List of women in the video game industry” as wikimedia list article. This brief keeps that definition visible, then builds a research path around List, women and video.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—1964, 1981, 2014, 1987—that can be checked directly. The selected authority fields contribute no independent date. Its value is orientation rather than verdict, with List, women and video providing the first useful test.
Editorial analysis

Why this record matters

A short description can identify a subject without explaining its stakes. For “List of women in the video game industry”, the useful work is to connect “wikimedia list article” to the records capable of establishing context and consequence.

Evidence profile

Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Sep 7, 2026. The linked authority identifier is Q22906470. The Library of Congress control number is sh2017000213. 1 of 1 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 1964, 1981, 2014 and 1987.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

Best used for
  • Subject orientation
  • Search vocabulary
  • Locating named sources
Verify next

The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “List of women in the video game industry”, its source revision and the description used here.
  2. Expand the search: follow List of women in the video game industry primary sources, List of women in the video game industry archive and List research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

  1. Which source most directly establishes the central claim about “List of women in the video game industry”?
  2. Which cited source is closest to the event, object or claim?
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Source & attribution

This entry incorporates text from “List of women in the video game industry” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.