Leadwerks
game engine

Leadwerks ( LED-wurks) is a cross-platform game engine developed by Leadwerks Software that focuses on ease of use and learning. The software supports Windows and Linux, with OS X support in development. Leadwerks is currently on its fourth major version and is sold through the Steam digital distribution platform.
Overview
Leadwerks is written in the C++ programming language and makes use of the OpenGL 4.0 graphics API. Newton Dynamics is used for physics. Scripting is provided by the Lua programming language, with LuaJIT employed for just-in-time compilation of scripts to machine code. An AI navigation system is included, based on the Recast library. OpenAL is used for audio.
Leadwerks Game Engine is marketed as an easy to learn game development system, with three layers of development intended to ease the learning curve. The flowgraph system and visual editor allow simple games to be created without programming. Lua script allows more advanced game mechanics and custom behavior, while C++ can be used for low-level programming and importing external libraries.
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This entry incorporates text from “Leadwerks” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.