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Singularity (video game)

2010 video game

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 24, 2026
Entity authorityQ1079645
Source-derived summary

Singularity is a 2010 first-person shooter video game developed by Raven Software and published by Activision and released for Windows, PlayStation 3 and Xbox 360. It is built on the Unreal Engine 3 from Epic Games.

Gameplay

Singularity is a first-person shooter with horror elements. A main gameplay device is an artifact known as the Time Manipulation Device (TMD). The TMD is powered by an E-99 core, and can manipulate time. The TMD can move an object backwards or forwards in time, attract objects and hold them indefinitely, however it only affects living beings or objects that have been in contact with E-99. It is used often to solve puzzles such as aging and de-aging boxes to open gates and in combat by creating energy pulses that can stun or kill enemies.

While the story is mostly linear without any choices that affect the narrative, the ending leaves the player with a choice that just affects the ending cutscene.

The TMD can be used in conjunction with special power stations scattered across the island that greatly amplify its power, allowing it to affect objects much larger than it can normally control such as collapsed bridges or shipwrecks, although this ability is only used during cutscenes.

Multiplayer

There are two multiplayer modes available.

Editorial summary

Begin with the source’s own compact description: “Singularity (video game)” is 2010 video game. The dossier treats that line as a proposition to test through Singularity, video and game, not as a finished interpretation.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—2010—that can be checked directly. The linked authority record independently contributes the date 2010-06-25. For this dossier, Singularity, video and game is the immediate research focus.
Editorial analysis

Why this record matters

The phrase “2010 video game” supplies a clear boundary for inquiry. It also exposes the unanswered questions: who defined that boundary, when it became stable and which sources sit outside it.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Sep 24, 2026. The linked authority identifier is Q1079645. 2 of 2 selected statements include explicit references; 1 carry qualifiers and 0 use preferred rank. The first chronological checks are 2010.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The source lead contains qualifying language; that uncertainty should survive quotation, summary and reuse. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

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  • Subject orientation
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The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “Singularity (video game)”, its source revision and the description used here.
  2. Expand the search: follow Singularity (video game) primary sources, Singularity (video game) archive and Singularity research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

  1. Which source most directly establishes the central claim about “Singularity (video game)”?
  2. What terminology or title could unlock a more precise catalogue search?
  3. Which cited source is closest to the event, object or claim?
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Source & attribution

This entry incorporates text from Singularity (video game)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.