Glossary of computer graphics
Wikimedia glossary list article

This is a glossary of terms relating to computer graphics.
For more general computer hardware terms, see glossary of computer hardware terms.
0–9
2D convolution
Operation that applies linear filtering to image with a given two-dimensional kernel, able to achieve e.g. edge detection, blurring, etc.
2D image
2D texture map
A texture map with two dimensions, typically indexed by UV coordinates.
2D vector
A two-dimensional vector, a common data type in rasterization algorithms, 2D computer graphics, graphical user interface libraries.
2.5D
Also pseudo 3D. Rendering whose result looks 3D while actually not being 3D or having great limitations, e.g. in camera degrees of freedom.
3D graphics pipeline
A graphics pipeline taking 3D models and producing a 2D bitmap image result.
3D paint tool
A 3D graphics application for digital painting of multiple texture map image channels directly onto a rotated 3D model, such as zbrush or mudbox, also sometimes able to modify vertex attributes.
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