Horizon (2014 video game)
2014 video game

Horizon is a 4X video game developed by Canadian studio L3O Interactive and published by Iceberg Interactive in 2014.
Gameplay
The Varaians, an ancient spacefaring race, creates life in Horizon's galaxy. When their first creation rebels against them, the Varaians attempt to destroy them. In a campaign mode, players can gain favor with either of these races by performing tasks, eventually allying with their chosen faction against the other race. In a more sandbox-oriented mode, players have the option of performing random missions to learn about the history of the other empires. The game is turn-based and follows classic 4X gameplay: players establish an empire, expand by colonizing other planets, research new technologies, and work toward achieving victory through means such as war or diplomacy. The player's empire can be customized using a point system in which powerful traits cost many points. Combat is resolved in a tactical battle where players control all their ships, which can involve large fleets spread through multiple star systems. Diplomacy does not allow direct trades; instead, players must offer a gift, then request a reciprocal gift, which can be denied.
Development
Game designer Raffi Parsekhian was inspired by Master of Orion and the space opera TV show Babylon 5.
“Horizon (2014 video game)” enters the record as 2014 video game. Crown Archives preserves that source wording while asking what Horizon, video and game can confirm, complicate or overturn.
Why this record matters
“Horizon (2014 video game)” is worth following because a concise public description often conceals a longer documentary argument. Here, Horizon, video and game provides the most credible route into that argument.
Named sources, stable identifiers and responsible institutions provide the strongest route from overview to verifiable evidence. The source revision retrieved here is dated Oct 26, 2025. The linked authority identifier is Q25397012. The first chronological checks are 2014.
Overview language is designed for orientation and should not be treated as a substitute for the evidence cited beneath it. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.
How to read it
Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.
- Subject orientation
- Search vocabulary
- Locating named sources
The closest primary source, responsible institution and strongest cited specialist reference.
Three-step research path
- Establish the record: confirm the title “Horizon (2014 video game)”, its source revision and the description used here.
- Expand the search: follow Horizon (2014 video game) primary sources, Horizon (2014 video game) archive and Horizon research across catalogues and specialist indexes.
- Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.
Questions for further research
- Which source most directly establishes the central claim about “Horizon (2014 video game)”?
- Which cited source is closest to the event, object or claim?
- Which institution is responsible for the underlying evidence?
Search terms from this dossier
This entry incorporates text from “Horizon (2014 video game)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.