Hoplite (video game)
2013 video game

Hoplite is an iOS and Android video game developed by Australian indie developer Douglas Cowley and released on December 20, 2013. Its artwork includes old-school pixel art done by Shroomarts.
Gameplay
The player assumes the role of a Greek hoplite who descends into the underworld, filled with various demonic enemies, on a quest to reclaim the Golden Fleece.
Gameplay is turn-based, on a hexagonally-tiled arena of fixed size. The protagonist starts the game armed with a sword, spear and shield, and must reach the exit represented by a tile depicting descending stairs in order to proceed to the next level, by either evading or killing the enemies on the level. The arena tiles consist of rock floor or lava pools, the latter which proves instantly fatal should the player accidentally end up in them.
The player can gain various abilities - such as being able to throw their spear further or reducing cooldowns for special abilities - by praying at altars found scattered throughout the ever more dangerous levels.
Enemies include footmen, archers, wizards and demolitionists (bomb-throwers), each with their own strengths and weaknesses. Most of the tactical gameplay involves exploiting these attributes while taking advantage of the player's own abilities.
The player starts each level with a fixed amount of stamina ("energy" in game parlance), a portion of which is consumed whenever the player performs a leap.
“Hoplite (video game)” enters the record as 2013 video game. Crown Archives preserves that source wording while asking what Hoplite, video and game can confirm, complicate or overturn.
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This entry incorporates text from “Hoplite (video game)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.