Rune Factory: A Fantasy Harvest Moon
simulation/role-playing video game

Rune Factory: A Fantasy Harvest Moon is a 2006 role-playing simulation game developed by Neverland and published by Marvelous Interactive Inc., Natsume Inc., and Rising Star Games for the Nintendo DS handheld video game console.
Gameplay
Plot
The protagonist Raguna (whose name can be changed by the player) has recently lost his memory and wanders into the town of Kardia. Starved and dehydrated, he collapses in front of the house of a farmer named Mist. Having no idea who he is, she discovers Raguna outside her home and feeds him. Afterwards, Mist offers Raguna a house on her land if he promises to work the farm. Raguna accepts, and this is where the game begins.
As Raguna continues his work on Mist's farm and befriends the townsfolk, he learns that monsters have been summoned from the Forest of Beginnings and that defeating them sends them back. Raguna obtains passes to visit seven locations (Carmite Cave, Toros Cave, Clemens Cave, Mt. Gigant, Misty Bloom Cave, Kasmir Ruins, and Danaan Cave), fighting monsters and cultivating the areas. He soon learns that the monsters were summoned by devices called Shifts, built by the Sechs Empire, who seek to dominate the world.
Begin with the source’s own compact description: “Rune Factory: A Fantasy Harvest Moon” is simulation/role-playing video game. The dossier treats that line as a proposition to test through Rune, Factory and Fantasy, not as a finished interpretation.
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This entry incorporates text from “Rune Factory: A Fantasy Harvest Moon” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.