Glossary of video game terms
Wikimedia glossary list article

Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical jargons and slang terms.
0–9
1CC
Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues.
1-up
An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level.
100%
To collect all collectibles or to also obtain all achievements (see below) within a game, either indicated within games as a percentage counter or determined by consensus of the community of players.
1v1
An abbreviation of 1 versus 1, denoting two players battling against each other. Can be extended to any player versus player grouping, such as '2v2' to mean two teams of two battling each other, or "1v4" to refer to a team of four players against one (as seen in asymmetrical gameplay).
2D graphics
2D graphics refers to the rendering of visual elements using two-dimensional graphics primitives and bitmaps, commonly used in applications such as video games.
2.5D graphics
Also isometric graphics.Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites.
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