Grand Theft Auto 2
1999 open world action-adventure shooting video game

Grand Theft Auto 2 is a 1999 action-adventure game developed by DMA Design and published by Rockstar Games. It is the sequel to 1997's Grand Theft Auto, and the second main entry in the Grand Theft Auto series. Set within a retrofuturistic metropolis known as "Anywhere City", the game focuses on players taking the role of a criminal as they roam an open world, conducting jobs for various crime syndicates and having free rein to do whatever they wish to achieve their goal. The intro involves live-action scenes filmed by Rockstar Games. The game was released for the PlayStation and Windows in October 1999 and for the Dreamcast and Game Boy Color in 2000.
Grand Theft Auto 2 received mixed reviews for most platforms, and negative reviews for the Game Boy Color, but was a moderate commercial success. While the soundtrack and some gameplay elements, such as the gang loyalty system, were praised, the graphics, controls, and setting received a more mixed response. The game was also criticised for failing to innovate the formula established by its predecessor, despite several improvements it brought. Grand Theft Auto 2 was followed by 2001's Grand Theft Auto III, which started a new era for the series, while the game itself was re-released on Steam in January 2008.
Gameplay
Players begin a game with one character (six in the Game Boy Color version).
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This entry incorporates text from “Grand Theft Auto 2” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.