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Film and television adaptations of video games

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Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 26, 2026
Entity authorityQ121308133 ↗
Source-derived summary

Numerous electronic and video games have been adapted into film and television media, with such adaptations incorporating elements of their narrative, characters, and gameplay.

The first and earliest adaptation of a video game was the American animated series Pac-Man (1982–1983), loosely based on a 1980 Japanese video game of the same name by Toru Iwatani, produced by Hanna-Barbera Productions. Early adaptations were created cheaper and faithfully, such as Saturday Supercade (1983–1984), Pole Position (1984), and Super Mario Bros.: The Great Mission to Rescue Princess Peach! (1986). Television adaptations of video games became more popular in the late 1980s and 1990s, driven by its popularity and generally garnered mixed and positive responses by critics and fans of video games. Quintessentially, the live action game show Where in the World Is Carmen Sandiego? (1991–1995) and its follow-ups of Carmen Sandiego were critically praised and won several Daytime Emmy Awards and a Peabody Award.

The Hollywood film industry began making live-action film adaptations in the mid-1990s, including Super Mario Bros. (1993), Double Dragon, and Street Fighter (both 1994). Most of these films were typically made to capitalize on the popularities of these games, and tried to incorporate the interactivity of a video game to the fixed medium with mixed results, with several of these films being critically panned.

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The public source identifies “Film and television adaptations of video games” as open-knowledge reference entry. This brief keeps that definition visible, then builds a research path around Film, television and adaptations.

Editorial reviewA practical starting point whose main value is the path it opens into stronger specialist and primary sources. The current lead gives the account dated anchors—1982, 1983, 1980, 1984—that can be checked directly. The selected authority fields contribute no independent date. Its value is orientation rather than verdict, with Film, television and adaptations providing the first useful test.
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Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Sep 26, 2026. The linked authority identifier is Q121308133. None of the 0 selected statements returned an explicit reference. The first chronological checks are 1982, 1983, 1980 and 1984.

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This entry incorporates text from “Film and television adaptations of video games” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.