CACrown ArchivesThe cinema collection
Menu
Research dossier · General Reference

Fear Effect

2000 video game

Cross-disciplinary reference desk with index cards, atlas, dictionary and catalogue
General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 5, 2026
Entity authorityQ937383 ↗
Source-derived summary

Fear Effect is a 2000 action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. Set in the year 2050, the player controls three mercenaries in Hong Kong. The game contains elements of survival horror and stealth.

Fear Effect received a mainly positive critical reception, with praise given to its cinematic presentation and unique visuals but criticism given to its difficulty. A prequel was released one year later entitled Fear Effect 2: Retro Helix. Another game, Fear Effect Sedna, was released in 2018.

Gameplay

Fear Effect features gameplay with unshaded characters textured to resemble cel-shading, notably being one of the first games to attempt the technique. Rather than using pre-rendered 2D backgrounds, the environments are composed of streaming or looping full-motion video. As a consequence, the game is composed of four discs. There are also puzzles interspersed between action sequences, similar to other games of the survival horror genre.

Editorial summary

The public source identifies “Fear Effect” as 2000 video game. This brief keeps that definition visible, then builds a research path around Fear, Effect and video.

Editorial reviewA dependable orientation record for establishing vocabulary, names and a first evidence trail. The current lead gives the account dated anchors—2000, 2050, 2018—that can be checked directly. The authority record carries competing date values—2000-02-24, 2000-03-17, 2025-08-29—which should remain separate until their references and qualifiers are resolved. Its value is orientation rather than verdict, with Fear, Effect and video providing the first useful test.
Editorial analysis

Why this record matters

A short description can identify a subject without explaining its stakes. For “Fear Effect”, the useful work is to connect “2000 video game” to the records capable of establishing context and consequence.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Sep 5, 2026. The linked authority identifier is Q937383. The Library of Congress control number is sh00002110. 3 of 5 selected statements include explicit references; 5 carry qualifiers and 0 use preferred rank. The first chronological checks are 2000, 2050 and 2018.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

Best used for
  • Subject orientation
  • Search vocabulary
  • Locating named sources
Verify next

The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “Fear Effect”, its source revision and the description used here.
  2. Expand the search: follow Fear Effect primary sources, Fear Effect archive and Fear research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

  1. Which source most directly establishes the central claim about “Fear Effect”?
  2. Which cited source is closest to the event, object or claim?
  3. Which institution is responsible for the underlying evidence?
Subject index

Search terms from this dossier

Source & attribution

This entry incorporates text from “Fear Effect” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.