Spyro: Enter the Dragonfly
2002 video game

Spyro: Enter the Dragonfly is a 2002 platform game developed by Equinoxe Digital Entertainment and Check Six Studios and published by Universal Interactive for the PlayStation 2 and GameCube. The first mainline installment in the Spyro series not to be developed by original developer Insomniac Games, it follows the titular purple dragon as he attempts to rescue magical dragonflies from the clutches of Ripto. Similarly to its predecessors, the gameplay is based around exploring large open-ended 3D environments in order to find collectibles, which can also be obtained through minigames. Xbox and PC versions were planned but cancelled.
Spyro: Enter the Dragonfly received generally negative reviews from critics due to its short length, poor controls, sluggish performance, and numerous technical issues, though its soundtrack was praised. It was followed by the release of Spyro: A Hero's Tail by Eurocom in 2004.
Gameplay
The player controls Spyro the dragon, who is accompanied by his dragonfly partner Sparx. Spyro is able to breathe fire, charge, glide, hover, and swim. New to the series is the introduction of multiple breath attacks, such as bubble breath, ice breath, and electric breath. Spyro is also able to learn a block technique which can be used to deflect ranged attacks back at enemies.
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