Esports World Convention
competition

The Esports World Convention (ESWC; known as the Electronic Sports World Cup until early 2016) was an international professional gaming championship. Every year, winners of national qualifier events around the world earned the right to represent their country in the ESWC Finals.
The ESWC was originally created by a French company, Ligarena, that had previously hosted smaller local area network (LAN) events in France under the name of LAN Arena. In 2003, Ligarena decided to do something on a larger scale and the ESWC was born. In 2005, Ligarena became Games-Services.
In 2009, ESWC was bought by another French company, Games-Solution, which became the owner of the brand.
In 2012, Oxent, an agency specialising in electronic sports, acquired the ESWC.
The grand finals and masters of ESWC have had a total prize purse of €1,721,000 between 2003 and 2010.
In October 2023, the ESWC brand was acquired by the Esports World Cup Foundation.
Overview
The first Electronic Sports World Cup was held in 2003 with a total of 358 participants from 37 countries and a prize purse of €150,000. To participate in the tournament, competitors had to place in their country's national qualifier.
The public source identifies “Esports World Convention” as competition. This brief keeps that definition visible, then builds a research path around Esports, World and Convention.
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Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Aug 18, 2026. The linked authority identifier is Q1326196. 2 of 2 selected statements include explicit references; 0 carry qualifiers and 0 use preferred rank. The first chronological checks are 2016, 2003, 2005 and 2009.
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This entry incorporates text from “Esports World Convention” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.