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Deus Ex: Invisible War

2003 action role-playing video game

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionJul 19, 2026
Entity authorityQ252198
Source-derived summary

Deus Ex: Invisible War is a 2003 action role-playing video game developed by Ion Storm and published by Eidos Interactive for Microsoft Windows and Xbox. It is the second game in the Deus Ex series. The gameplay—combining first-person shooter, stealth, and role-playing elements—features exploration and combat in environments connected to multiple city-based hubs, in addition to quests that can be completed in a variety of ways and flexible character customization. Conversations between characters feature a variety of responses, with options in conversations at crucial story points affecting how some events play out.

Invisible War takes place twenty years after Deus Ex. The game follows a scenario whereby a combination of all three possible endings of Deus Ex took place, and the first game's events led to a period of war and economic depression dubbed the "Collapse", which resulted in several factions attaining power and influence across the world. The player character, Alex D, is evacuated from Chicago to Seattle following a terrorist attack, soon becoming embroiled in a network of plots as factions fight for control of the world. In addition to the series' recurring cyberpunk setting and conspiracy theory motif, the story focuses on the theme of terrorism.

Development of Invisible War began following the success of Deus Ex. The aim was to create a more accessible version of the original game's systems while preserving its essentials.

Editorial summary

“Deus Ex: Invisible War” enters the record as 2003 action role-playing video game. Crown Archives preserves that source wording while asking what Deus, Invisible and action can confirm, complicate or overturn.

Editorial reviewA dependable orientation record for establishing vocabulary, names and a first evidence trail. The current lead gives the account dated anchors—2003—that can be checked directly. The authority record carries competing date values—2003-12-02, 2007-03-29—which should remain separate until their references and qualifiers are resolved. Its strongest next move is a source search built around Deus, Invisible and action.
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“Deus Ex: Invisible War” is worth following because a concise public description often conceals a longer documentary argument. Here, Deus, Invisible and action provides the most credible route into that argument.

Evidence profile

Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Jul 19, 2026. The linked authority identifier is Q252198. VIAF identifies the subject as 293067951. 3 of 4 selected statements include explicit references; 1 carry qualifiers and 0 use preferred rank. The first chronological checks are 2003.

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Source & attribution

This entry incorporates text from Deus Ex: Invisible War” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.