Super Smash Bros. Brawl
2008 crossover fighting video game by Nintendo

Super Smash Bros. Brawl is a 2008 fighting game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the Super Smash Bros. series and the successor to Super Smash Bros. Melee, it was the first game in the series not to be developed primarily by HAL Laboratory. The crossover game was developed by a creative team under Sora that included members from several Nintendo and third-party development teams. It was announced at a pre-E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005; after delays due to development problems, the game was released in Japan on January 31, 2008, North America on March 9, 2008, Australia on June 26, 2008, and Europe on June 27, 2008.
The public source identifies “Super Smash Bros. Brawl” as 2008 crossover fighting video game by Nintendo. This brief keeps that definition visible, then builds a research path around Super, Smash and Bros.
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This entry incorporates text from “Super Smash Bros. Brawl” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.