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Computer Go

field of artificial intelligence dedicated to creating a computer program that plays Go

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionAug 24, 2026
Entity authorityQ1207836
Source-derived summary

Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go. The field is sharply divided into two eras. Before 2015, programs were weak. The best efforts of the 1980s and 1990s produced only AIs that could be defeated by beginners, and AIs of the early 2000s were intermediate level at best. Professionals could defeat these programs even given handicaps of 10+ stones in favor of the AI. Many of the algorithms such as alpha-beta minimax that performed well as AIs for checkers and chess fell apart on Go's 19x19 board, as there were too many branching possibilities to consider. Creation of a human professional quality program with the techniques and hardware of the time was out of reach. Some AI researchers speculated that the problem was unsolvable without creation of human-like AI.

The application of Monte Carlo tree search to Go algorithms provided a notable improvement in the late 2000s, with programs finally able to achieve a low-dan level: that of an advanced amateur. High-dan amateurs and professionals could still exploit these programs' weaknesses and win consistently, but computer performance had advanced past the intermediate (single-digit kyu) level. The tantalizing unmet goal of defeating the best human players without a handicap, long thought unreachable, brought a burst of renewed interest. The key insight proved to be an application of machine learning and deep learning.

Editorial summary

“Computer Go” enters the record as field of artificial intelligence dedicated to creating a computer program that plays Go. Crown Archives preserves that source wording while asking what Computer, field and artificial can confirm, complicate or overturn.

Editorial reviewA practical starting point whose main value is the path it opens into stronger specialist and primary sources. The current lead gives the account dated anchors—2015—that can be checked directly. The selected authority fields contribute no independent date. Its strongest next move is a source search built around Computer, field and artificial.
Editorial analysis

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“Computer Go” is worth following because a concise public description often conceals a longer documentary argument. Here, Computer, field and artificial provides the most credible route into that argument.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Aug 24, 2026. The linked authority identifier is Q1207836. None of the 0 selected statements returned an explicit reference. The first chronological checks are 2015.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

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Source & attribution

This entry incorporates text from Computer Go” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.