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Compulsion Games

Canadian video game developer

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 22, 2026
Entity authoritySource title only
Source-derived summary

Compulsion Games Inc. is a Canadian video game developer based in Montreal. Established in 2009 by ex-Arkane Studios developer Guillaume Provost, the studio developed the 2013 puzzle-platform game Contrast, the 2018 survival horror game We Happy Few and the 2025 action-adventure game South of Midnight.

Editorial summary

“Compulsion Games” enters the record as canadian video game developer. Crown Archives preserves that source wording while asking what Compulsion, Games and Canadian can confirm, complicate or overturn.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—2009, 2013, 2018, 2025—that can be checked directly. The selected authority fields contribute no independent date. Its strongest next move is a source search built around Compulsion, Games and Canadian.
Editorial analysis

Why this record matters

“Compulsion Games” is worth following because a concise public description often conceals a longer documentary argument. Here, Compulsion, Games and Canadian provides the most credible route into that argument.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Sep 22, 2026. The first chronological checks are 2009, 2013, 2018 and 2025.

Critical limits

A concise general-reference account can conceal disagreements about scope, terminology or the weight assigned to individual sources. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

Best used for
  • Subject orientation
  • Search vocabulary
  • Locating named sources
Verify next

The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “Compulsion Games”, its source revision and the description used here.
  2. Expand the search: follow Compulsion Games primary sources, Compulsion Games archive and Compulsion research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

  1. Which source most directly establishes the central claim about “Compulsion Games”?
  2. Which cited source is closest to the event, object or claim?
  3. Which institution is responsible for the underlying evidence?
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Source & attribution

This entry incorporates text from Compulsion Games” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.