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Video game compilation

multiple computer and video games sold as a single product

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 19, 2026
Entity authorityQ16070115
Source-derived summary

A video game compilation is a type of product bundling in which different video games are available for purchase as a special collection. They are often stored on the same physical media or digital package, making use of menu interfaces that allow players to select the game they want to play. They are a form of video game preservation.

History

The Nintendo Entertainment System received official multicart compilations that re-released earlier games, such as Super Mario Bros. / Duck Hunt / World Class Track Meet. In the early 1990s, Codemasters, an unlicensed publisher, used multicarts to release new games in their Quattro compilations. Action 52, released by Active Enterprises, is infamous for its low quality. Pirate Nintendo compilations often included ROM hacks that replaced character sprites.

Following a new interest in retro gaming in the 1990s, companies began re-releasing their back catalog in video game compilations commercially, such as Microsoft Arcade (1993) for Windows, and the 1995 releases of the first games in the Atari 2600 Action Pack series for home computers and the Namco Museum series for the PlayStation. Video game consoles saw compilations of older arcade games, such as Arcade's Greatest Hits and Williams Arcade's Greatest Hits, while Windows computers received compilations of console games, such as the Sonic & Knuckles Collection.

Editorial summary

The public source identifies “Video game compilation” as multiple computer and video games sold as a single product. This brief keeps that definition visible, then builds a research path around Video, game and compilation.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—1993, 1995—that can be checked directly. The selected authority fields contribute no independent date. Its value is orientation rather than verdict, with Video, game and compilation providing the first useful test.
Editorial analysis

Why this record matters

A short description can identify a subject without explaining its stakes. For “Video game compilation”, the useful work is to connect “multiple computer and video games sold as a single product” to the records capable of establishing context and consequence.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Sep 19, 2026. The linked authority identifier is Q16070115. None of the 0 selected statements returned an explicit reference. The first chronological checks are 1993 and 1995.

Critical limits

A concise general-reference account can conceal disagreements about scope, terminology or the weight assigned to individual sources. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

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  • Subject orientation
  • Search vocabulary
  • Locating named sources
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The closest primary source, responsible institution and strongest cited specialist reference.

Three-step research path

  1. Establish the record: confirm the title “Video game compilation”, its source revision and the description used here.
  2. Expand the search: follow Video game compilation primary sources, Video game compilation archive and Video research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

Questions for further research

  1. Which source most directly establishes the central claim about “Video game compilation”?
  2. Which cited source is closest to the event, object or claim?
  3. Which institution is responsible for the underlying evidence?
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Source & attribution

This entry incorporates text from Video game compilation” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.