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Characters of Chrono Cross

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 21, 2026
Entity authorityQ2378148
Source-derived summary

Chrono Cross (クロノ・クロス, Kurono Kurosu) is a role-playing video game developed and published by Square (now Square Enix) for the PlayStation video game console. It is the successor to Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System.

While its predecessor, like most role-playing games at the time, only offered a handful of playable characters, Chrono Cross was notable for making 45 different characters available for recruitment over the course of the game, each with distinct backstory and speech patterns. The game's writer, Masato Kato, started with the core characters from Radical Dreamers, a rare, Japan-only visual novel he felt ultimately went unfinished, and greatly expanded the cast and scenario, while leaving the creation of some minor characters to various other members of the development team. The developers also created an "auto accent program", to apply accents and other quirks to character's dialogue, making the dialogue altered depending on who was present in the player's party.

Reception for the game from critics was very positive, with some publications, such as GameSpot, even giving the game a perfect score. However, reception for the cast of characters was more mixed; some critics were impressed by the quantity, variety, and individuality offered by the characters, where others complained of an emphasis of "quantity over quality".

Creation and influences

Radical Dreamers

A few of the core characters from Chrono Cross originate from an earlier game titled Radical Dreamers. Chrono series writer Masato Kato felt that the first game in the series, Chrono Trigger, did not wrap up all its story arcs, and as such, wrote the story of Radical Dreamers to conclude some aspects of it. However, due to the rushed nature of the development schedule, it being a short, text based visual novel, and being released on an obscure add-on for the Super Famicom, the Satellaview, Kato would label the game "unfinished", leading to the conception of a more complete game, which would be Chrono Cross.

Editorial summary

“Characters of Chrono Cross” enters the record as wikimedia list article. Crown Archives preserves that source wording while asking what Characters, Chrono and Cross can confirm, complicate or overturn.

Editorial reviewA dependable orientation record for establishing vocabulary, names and a first evidence trail. The current lead gives the account dated anchors—1995—that can be checked directly. The selected authority fields contribute no independent date. Its strongest next move is a source search built around Characters, Chrono and Cross.
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Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Sep 21, 2026. The linked authority identifier is Q2378148. None of the 0 selected statements returned an explicit reference. The first chronological checks are 1995.

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This entry incorporates text from Characters of Chrono Cross” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.