Spinal lock
sport

In combat sports, a spinal lock is a multiple joint lock applied to the spinal column, which is performed by forcing the spine beyond its normal ranges of motion. This is typically done by bending or twisting the head or upper body into abnormal positions. Commonly, spinal locks might strain the spinal musculature or result in a mild spinal sprain, while a forcefully and/or suddenly applied spinal lock may cause severe ligament damage or damage to the vertebrae, and possibly result in serious spinal cord injury, stroke, or death. Spinal locks and cervical locks are forbidden in all gi competitions, IBJJF Brazilian jiu-jitsu competitions, amateur mixed martial arts (MMA), multiple forms of no Gi jiu-jitsu, judo, and other martial arts. However, professional MMA, some no gi Brazilian jiu-jitsu competitions and one gi & no gi promotion (grappling industries) does permit spinal locks.
Spinal locks can be separated into two categories based on their primary area of effect on the spinal column: spinal locks on the neck are called neck cranks, and locks on the lower parts of the spine are called spine cranks.
Neck crank
A neck crank (sometimes also referred to as a neck lock, and technically known as a cervical lock) is a spinal lock applied to the cervical spine causing hyperextension, hyperflexion, lateral hyperflexion, hyperrotation or extension-distraction. This happens through bending, twisting or elongating. A neck crank is typically applied by pulling or twisting the head beyond its normal ranges of rotation. Neck cranks are usually banned from sports competitions, with notable exceptions in combat sports such as submission wrestling and MMA, where they are used as submission holds or as a guard passing technique.
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