BottleRocket Entertainment
Video game developer

BottleRocket Entertainment was an American third-party video game developer founded by Jay Beard (previously head of San Diego Studio), composed primarily of former San Diego Studio employees and animators. Many of them worked on The Mark of Kri (2002) before the studio was formed.
The company's first work was a sequel of The Mark of Kri at Sony Computer Entertainment America, called Rise of the Kasai. The game received mixed to positive reviews. The company's next title was an adaptation of the animated series Xiaolin Showdown, as a video game, released in 2006 by Konami.
BottleRocket Entertainment was developing Splatterhouse (2010), a beat 'em up title in the Splatterhouse franchise by Bandai Namco, but was removed from the project after an unspecified "performance issue" caused a split. Several former BottleRocket employees accepted new positions within Namco Bandai continuing their work on the title.
BottleRocket Entertainment was reported to be developing a licensed title for Brash Entertainment, which was cancelled when Brash went out of business. A source in Kotaku revealed the game to be DC Comics character The Flash. Footage of the canceled title was posted on YouTube by a former employee of BottleRocket Entertainment.
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Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Jun 26, 2026. The linked authority identifier is Q4949090. VIAF identifies the subject as 158682869. None of the 1 selected statements returned an explicit reference. The first chronological checks are 2002, 2006 and 2010.
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This entry incorporates text from “BottleRocket Entertainment” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.