Bionic Commando (2009 video game)
2009 video game

Bionic Commando is a 2009 action-adventure game developed by Grin and published by Capcom. Part of the Bionic Commando series, it is a sequel to the 1988 game Bionic Commando, with certain storyline elements taken from its 2008 remake Bionic Commando Rearmed. It runs on Grin's Diesel engine.
Gameplay
Bionic Commando is an action-adventure game, in which the player controls player character Nathan Spencer. The game uses several mechanics (primarily radiation) which act as barriers. These barriers are used to keep the players within the confines of the linear level design. Nathan Spencer is able to target enemies while hanging, climbing a building or even in mid-swing, while using an implement called the 'Bionic Arm' which can also be used to attack enemies at close range. The bionic arm can be used to grab and launch objects such as boulders and cars at enemies. In addition, he is equipped with boots that enable him to survive extremely long falls. Spencer is equipped with Tungsten gun, which is shot quickly but does minimum damage to the enemies, and Prototype gun, which fires fast and does maximum damage and he can use throwables such as grenades.
This brief starts where responsible research should: with the source description of “Bionic Commando (2009 video game)” as 2009 video game. Everything that follows is an evidence route, not borrowed authority.
Why this record matters
The subject matters to the general reference register because the source frames it as 2009 video game. Its deeper value depends on whether names, dates, institutions and citations support that framing.
Vocabulary and entity names are the principal evidence signals here, because they determine the precision of every later search. The source revision retrieved here is dated Jul 17, 2026. The linked authority identifier is Q385270. 2 of 2 selected statements include explicit references; 1 carry qualifiers and 0 use preferred rank. The first chronological checks are 2009, 1988 and 2008.
A concise general-reference account can conceal disagreements about scope, terminology or the weight assigned to individual sources. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.
How to read it
Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.
- Subject orientation
- Search vocabulary
- Locating named sources
The closest primary source, responsible institution and strongest cited specialist reference.
Three-step research path
- Establish the record: confirm the title “Bionic Commando (2009 video game)”, its source revision and the description used here.
- Expand the search: follow Bionic Commando (2009 video game) primary sources, Bionic Commando (2009 video game) archive and Bionic research across catalogues and specialist indexes.
- Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.
Questions for further research
- Which source most directly establishes the central claim about “Bionic Commando (2009 video game)”?
- What terminology or title could unlock a more precise catalogue search?
- Which cited source is closest to the event, object or claim?
Search terms from this dossier
This entry incorporates text from “Bionic Commando (2009 video game)” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.