Armored Fist
1994 video game

Armored Fist is a video game developed and published by Novalogic for the PC. It was followed by Armored Fist 2 and Armored Fist 3.
Gameplay
Armored Fist is a tank simulation and strategy game involving the armed forces of both the United States and the Soviet Union.
Development and release
Armored Fist was developed by American studio NovaLogic. Produced and designed by the company's head John A. Garcia, development began in 1990. Garcia found that the state of computer technology at the time allowed for more realistic tank warfare such as strategic terrain masking. He explained that the whole team was "keyed into the process" of researching tanks in books, television, and other popular media. "It's not uncommon to come into work at NovaLogic and have an artist run in with a tape from The Discovery Channel with the first ever recording of a certain tank firing," he said. "The entire staff will analyze it over and over for art perspectives, design ideas, and so forth." The developers even spent a day learning about tanks at Marine Corps Air Ground Combat Center Twentynine Palms.
The game originally went by the working title Battlefield 2000 with development overlapping with other NovaLogic projects including the combat helicopter simulator Comanche: Maximum Overkill and the science fiction mech shooter Ultrabots. The company had planned to release the Armored Fist in mid‐1993 using polygon graphics, but it was delayed when this was substituted with the company's Voxel Space, a raster graphics engine designed by Kyle Freeman.
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This entry incorporates text from “Armored Fist” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.