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Anti-Addiction System for Online Games

Chinese system for minors and gaming

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Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionAug 18, 2026
Entity authorityQ15907335 ↗
Source-derived summary

The Anti-Addiction System for Online Games is a system developed in accordance with the Standard for Anti-Addiction System for Online Games issued by the General Administration of Press and Publication (GAPP) of the People's Republic of China, which was implemented in 2007, with the aim of restricting minors to prevent them from becoming addicted to online games for a long period of time. The GAPP issued "Notice of the National Press and Publication Administration on Further Strict Management and Effective Prevention of Minors' Addiction to Online Games" in August 2021, based on General Secretary Xi Jinping's instructions on youth work. Chinese authorities have claimed that it is the most advanced and efficient anti-addiction system in the world. Its strict regulations have therefore led to some controversy.

Implementation

In August 2005, the Chinese government notified China's seven largest online game companies (Shanda, NetEase, The9, Guang tong, Kingsoft, Sina, Sohu, etc.) to publish the "Online Game Anti-Addiction System Development Standard" and required them to submit it. In September 2005, online game operators gradually installed online game anti-addiction systems in their products and conducted trial runs. In March 2006, the basic development work was completed, and the "Notice on Implementing an Anti-addiction System for Online Games to Protect the Physical and Mental Health of Minors" decided to implement an anti-addiction system for online games in China from 15 April 2007, and ordered its full implementation on 16 July.

Principles

According to the regulations issued by the General Administration of Press and Publication of the People's Republic of China, the system will issue reminders when it monitors players' game time approaching three hours. If it exceeds three hours, the system will continuously warn the player to stop playing. At the same time, within three to five hours, the game's benefits (including experience value, treasure drop rate, honor value, reputation value, etc.) will drop to 50% of the original value, and after five hours, there will be none at all.

Editorial summary

Begin with the source’s own compact description: “Anti-Addiction System for Online Games” is chinese system for minors and gaming. The dossier treats that line as a proposition to test through Anti-Addiction, System and Online, not as a finished interpretation.

Editorial reviewA practical starting point whose main value is the path it opens into stronger specialist and primary sources. The current lead gives the account dated anchors—2007, 2021, 2005, 2006—that can be checked directly. The selected authority fields contribute no independent date. For this dossier, Anti-Addiction, System and Online is the immediate research focus.
Editorial analysis

Why this record matters

The phrase “chinese system for minors and gaming” supplies a clear boundary for inquiry. It also exposes the unanswered questions: who defined that boundary, when it became stable and which sources sit outside it.

Evidence profile

The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Aug 18, 2026. The linked authority identifier is Q15907335. None of the 0 selected statements returned an explicit reference. The first chronological checks are 2007, 2021, 2005 and 2006.

Critical limits

The absence of detail may reflect summary conventions rather than a lack of surviving documentation. The lead is largely declarative, so disagreement and counter-evidence require a deliberate search beyond the opening account. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

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Source & attribution

This entry incorporates text from “Anti-Addiction System for Online Games” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.