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Advanced chess

Chess with computer assistance

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General referenceInterpretive dossier study · Crown Archives visual atlas
Record originEnglish Wikipedia
Text licenseCC BY-SA 4.0
Source revisionSep 20, 2026
Entity authorityQ1454771
Source-derived summary

Advanced chess is a form of chess in which each human player uses a computer chess engine to explore the possible results of candidate moves. With this computer assistance, the human player controls and decides the game.

Also called cyborg chess or centaur chess, advanced chess was introduced for the first time by grandmaster Garry Kasparov, with the aim of bringing together human and computer skills to achieve the following results:

increasing the level of play to heights never before seen in chess;

producing blunder-free games with the qualities and the beauty of both perfect tactical play and highly meaningful strategic plans;

offering the public an overview of the mental processes of strong human chess players and powerful chess computers, and the combination of their forces.

A variant or superset of advanced chess is freestyle chess, in which teams are also allowed, and every possible form of consultation is allowed within the established time limits. Freestyle chess was introduced by Ingo Althoefer and Timo Klaustermeyer with a Blitz tournament in August 2004.

History

The concept was already common in the 1970s: "An interesting possibility which arises from the 'brute force' capabilities of contemporary chess programs is the introduction of a new brand of 'consultation chess' where the partnership is between man and machine." The concept of computer-assisted chess tournaments originated in science fiction, notably in The Peace War, written by Vernor Vinge in 1984.

The former world champion grandmaster Garry Kasparov, who retired from competitive chess in 2005, has a long history in playing "Man vs. Machine" events. Among the most important are his matches against IBM's computer Deep Blue, which Kasparov defeated in February 1996, scoring 4–2 in a 6-game match, and lost to 3+1⁄2–2+1⁄2 in a May 1997 rematch. This 1997 match was famous, as it was the first time in the history of chess in which a computer had defeated a world champion.

Editorial summary

Begin with the source’s own compact description: “Advanced chess” is chess with computer assistance. The dossier treats that line as a proposition to test through Advanced, chess and Chess, not as a finished interpretation.

Editorial reviewA concise reference frame for defining the subject, testing terminology and identifying the institution closest to the evidence. The current lead gives the account dated anchors—2004, 1984, 2005, 1996—that can be checked directly. The selected authority fields contribute no independent date. For this dossier, Advanced, chess and Chess is the immediate research focus.
Editorial analysis

Why this record matters

The phrase “chess with computer assistance” supplies a clear boundary for inquiry. It also exposes the unanswered questions: who defined that boundary, when it became stable and which sources sit outside it.

Evidence profile

Named sources, stable identifiers and responsible institutions provide the strongest route from overview to verifiable evidence. The source revision retrieved here is dated Sep 20, 2026. The linked authority identifier is Q1454771. None of the 0 selected statements returned an explicit reference. The first chronological checks are 2004, 1984, 2005 and 1996.

Critical limits

Overview language is designed for orientation and should not be treated as a substitute for the evidence cited beneath it. The source lead contains qualifying language; that uncertainty should survive quotation, summary and reuse. Authority statements aid reconciliation but still require their own references, qualifiers and ranks to be checked.

How to read it

Use the entry as an orientation point, then follow its citations and revision history. Names, dates and institutional relationships should be checked against the original record.

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Three-step research path

  1. Establish the record: confirm the title “Advanced chess”, its source revision and the description used here.
  2. Expand the search: follow Advanced chess primary sources, Advanced chess archive and Advanced research across catalogues and specialist indexes.
  3. Test the account: compare the strongest cited source with the responsible institution’s current record and note any disagreement.

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Source & attribution

This entry incorporates text from Advanced chess” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.