3-D Monster Chase
1984 video game

3-D Monster Chase is a first-person maze game written by Dave Noonan and released by Romik in 1984 for the Amstrad CPC and ZX Spectrum. A version for Camputers Lynx titled 3-D Monster Craze was developed by Camsoft.
Gameplay
The player is trapped within the three floors of a subterranean maze. Their task is to search for the missing keys whilst avoiding the monsters guarding them. Each time that the player finds a key and returns to the starting point, a bomb is activated and must be defused within a limited time.
There are 5 skill levels, level 5 being the hardest.
There are seven keys to be found. Key one has to be found first, then returned to the players starting place. Immediately after returning the key the first bomb starts ticking. If the player does not find the bomb in time then they will lose a life, if they find the bomb in time, they will then have to return to their starting place.
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The citation trail is more important than the brevity of the summary: it shows where individual claims can be examined in context. The source revision retrieved here is dated Sep 20, 2026. The linked authority identifier is Q55565. 1 of 1 selected statements include explicit references; 1 carry qualifiers and 0 use preferred rank. The first chronological checks are 1984.
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This entry incorporates text from “3-D Monster Chase” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.