Star Wars: Galactic Battlegrounds
2001 video game

Star Wars: Galactic Battlegrounds is a real-time strategy video game set in the Star Wars universe. It was developed by LucasArts and Ensemble Studios. It was released in November 2001. An expansion pack, Clone Campaigns, was released on May 14, 2002, adding two new factions and campaigns. Later that year, both Galactic Battlegrounds and Clone Campaigns were released in a box set, Star Wars: Galactic Battlegrounds Saga.
The games were built on the Genie engine by Ensemble Studios, the same one used in Age of Empires and Age of Empires II.
Gameplay
The player starts the game with a Command Center, a scout, and three workers (in a normal random map game) for whichever of the six original factions they choose. The player searches and gathers resources such as Food, Carbon, Nova Crystals, and Ore and then uses the resources in order to create new buildings, combat units, and workers. Food is used for low-end units and troopers, as well as the work force. Carbon is used in place of Wood in Age of Empires 2 for buildings and artillery. Nova Crystals create the more high-end units and can be gathered through getting special "holocrons" (similar to Relics in Age of Empires 2).
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This entry incorporates text from “Star Wars: Galactic Battlegrounds” on English Wikipedia. Contributors are listed in the page history. Text is available under the Creative Commons Attribution-ShareAlike 4.0 License. Selected authority identifiers and statements are retrieved from Wikidata under CC0; their references and qualifiers remain part of the verification path.